/**
 * @file MyMath.h
 * @author alejopelaez
 *
 * @section LICENSE
 *
 * Copyright 2011 Alejandro Peláez Roldán
 *
 * This file is part of Atom Physics Engine.
 * Atom Physics Engine is free software: you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as published
 * by the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Atom Physics Engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Atom Physics Engine.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef _MYMATH_H_
#define _MYMATH_H_
#include <math.h>
#include <atom/core/math/Constants.h>

namespace atom{

}

#endif /* _MYMATH_H_ */
